Symbols carrying multiplier values drop onto the grid during the feature, running from small figures up to a stated maximum. The range matters less than the shape of the distribution within it, and the shape is not published.
What the stated range tells you
Only the endpoints. A range from a couple of times up to a hundred times says nothing about how the values are weighted, and they are certainly not uniform — the top of any such range exists to be quoted rather than to be encountered.
Assuming an even spread is the standard mistake, and it inflates every expectation built on it.
Estimating the shape yourself
Record what actually lands. Playing the Sweet Bonanza demo through a dozen features and writing down every multiplier value observed produces a rough distribution in an hour.
The result will be heavily weighted toward the bottom of the range, and seeing your own tally makes that concrete in a way a general warning does not.
- Read the stated range in the information panel
- Record every multiplier value that lands
- Tally them into bands after a dozen features
- Note the highest value you actually saw
- Check whether values add or multiply together
Where they apply
To the round’s accumulated total at the end of the sequence, with several landing together summed rather than compounded. That rule caps the arithmetic well below what compounding would reach, and it is the single most important line in the feature description.
Why they are restricted to the feature
Because a mechanic that occasionally multiplies a win by a large figure has to be paid for out of the return, and confining it to a rare state limits how much it costs. Present in the base game, it would require the ordinary payouts to fall further than they already have.
What the tally is worth
A realistic expectation, which is the only kind worth having. A dozen features is a small sample and will not pin down the weighting precisely, but it reliably distinguishes between a range whose values cluster low and one that spreads — and that distinction is the whole of what the stated range fails to convey.
Applying the same reading elsewhere
Any quoted range on any mechanic invites the identical question. Free spin counts, symbol upgrades, prize wheels and progressive meters are all described by their endpoints, and in every case the weighting inside the range is where the actual behaviour lives. A player who has once tallied a distribution and found it bunched at the bottom will read the next stated range as two numbers with an unknown shape between them, which is exactly what it is.